Re: Re: Official indoor rule proposal to adopt P18 an an indoor event now on AMA website
Most indoor events are a lot less difficult that most make it out to be.
This statement makes a few assumptions about a person's physical abilities, namely that they have good manual dexterity and feeling in their fingers and that they are steady. You need to have the capacity to develop what I call 'indoor fingers'.
Given these though, there are many indoor events that are fairly easy to break into.
At that point, a beginner will grow leaps and bounds with practice and a bit of mentoring. It isn't particularly difficult to get to maybe 50% of an EXPERT's times in a given event. Then with perseverance you will get to 70 or 80 percent.
This is when the real difficulty starts. How do you get the next 20% out of your model?
This is what separates the real experts from us mere mortals. And when they say indoor is hard, this is the part that they are talking about. But this is also where the real challenge is.
I think when starting out you need to think about who you are competing against. That should be you and only you. I got five minutes, now what do I do to get six? Of course you should be aware of what others are getting in the class so you can have a realistic goal to set for yourself.
I'm at that point where the next 20% will be devilishly difficult to achieve.
To mimic Kennedy's moon speech, I choose to do it because it is hard.
Regards.
Mike Kirda
Received on Sun Feb 14 2016 - 06:13:58 CET
This archive was generated by Yannick on Sat Dec 14 2019 - 19:13:48 CET